So, in moving Naranpelo to a revised version of FATE (there's been a lot of discussions, but it seemed to work best - still deciding if we should use some "skill slots" for "Attributes" but not 100% either way) I've got the following as a skill list.
- Alchemy: Recipe (may take multiple times)
- Each level of expertise counts as three recipes.
- Alertness
- Animal Handling
- Artistry or Crafting (Not Artificing)
- Athletics
- Burglary
- Close Combat
- Contacting
- Deceit
- Divination
- Dungeoneering
- Empathy
- Enchantment
- Endurance/Resolve (specify physical/mental)
- Gambling
- Intimidation
- Investigation
- Leadership
- Lore or Science (may take multiple times)
- Mage Globes (Mages Only)
- Magic Detection
- Might
- Portal Activation
- Portal Creation (Mages Only)
- Rapport
- Resources
- Riding
- Sleight of Hand
- Stealth
- Weapons
Still in draft mode, of course.