I want to play in a game where...
* ...my character has to make moral decisions that haunt them on and off throughout the campaign.
* ...my character can get involved in serious relationships with other characters, NPC and PC alike.
* ...my character has an investment in becoming a hero, but doesn't start out one.
* ...my character has a responsibility to grow within the campaign.
* ...I start out as a player with some ability to define the world around my character.
* ...magic is real, but understanding how things work is important.
* ...decisions are made not just by the GM, but with definite group consensus.
* ...I as a player am encouraged to study to improve my knowledge of the world, genre, studies of my character, etc.
* ...I am inspired.
Is that too much to ask?
I want to run a game where all of that's possible!