--- Game Title ---
The Madness of King Lir
--- Game Description ---
KING LIR
What dost thou profess? what wouldst thou with us?
DWORKIN
I do profess to be no less than I seem; to serve
him truly that will put me in trust: to love him
that is honest; to converse with him that is wise,
and says little; to fear judgment; to fight when I
cannot choose; and to eat no fish.
KING LIR
What art thou?
"What art thou indeed? That your blood is like flame, and yet the cool waters of the En-ehtlab do not soothe you. That your ethereal nature is not of this or any other realm? Can I trust one such as you that eats not fish? I dub thee Taninim. Begone from my realm, child of the Leviathan."
Moire swears by Lir's bones, leading us to believe there is more to this story. After all, there are many secrets hidden in the depths. Secrets like, who was Lir? And where are his bones? Why is the castle built for tritons, and not the soft feminine inhabitants?
And the strangest secret... how did the women take over?
--- Setting ---
In Rebma, it is still a time of legends and magic. The things Random has changed in Amber reflect oddly in the mirrors of the ladies. Information may pass up to Amber and maybe even to the other side of the universe.
--- Character Instructions ---
You are children of Moins, sisters (or perhaps a brother) of Moire. Partially pregenerated, you are adventurers, explorers, and keepers of secrets. Have an idea? Give me something between a 100 and 200 point character, and I'll tweak it to fit.