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November 2006 Archives

November 8, 2006

New Rule! New Rule!

I like to call this the "Communist Trump Rule," although it is one of many Amber Prisoners' Dilemmas.

If no one of the players buys a Trump Deck, everyone has a Standard Deck. Standard Trump Deck includes all traditional Elders, and, if applicable, a Place Trump of Amber.

If one or more players buy Trump Decks, they have a Full Trump Deck, and an extra card of themselves. Full Trump Deck includes all the cards of the Standard Deck, as well as one each of the PCs as applicable. (Certain circumstances may apply. YMMV.) Other players may pick up a deck (if available; quantities are limited!) in game. Bad Stuff directly relates to number of cards from Standard Deck that are missing. Good Stuff may directly relate to deck opportunities. ("Extra place Trumps," and the like.)

November 10, 2006

Murmurs of True Earth: ACNW 2006

The original template for the game in a .PDF for Screen Reading. I'm basically pleased with the way it came out, but you can see that I did not anticipate everything that did or didn't happen.

Continue reading "Murmurs of True Earth: ACNW 2006" »

About November 2006

This page contains all entries posted to the Fierce & the LintKing's Amber Bits in November 2006. They are listed from oldest to newest.

October 2006 is the previous archive.

January 2007 is the next archive.

Many more can be found on the main index page or by looking through the archives.