Afraid of No Ghost (notes)
[music ends]
"Dude. What is THAT?"
"Look, if just one of you says `Zoinks!' I'm hitting you with a drumstick. Same if you quote `Ghostbusters."'
"But it's a full-figured floating apparition!"
[bonk!]
"Hey!"
"Told you."
"What's it doing?"
Random sighed. "It wants us to follow it. Think of it this way: I think it's a fan."
Setting: You are a member of the Electric Tongue, a somewhat successful band that had its humble beginnings in the living room of one Random Preston. Everything was going great. From playing school dances you're now actually on tour. You've got roadies. You've even got groupies. And now? It looks like you've got ghosts.
Character Instructions: Game is extremely freeform (by which I mean there's very little need for system.) Characters are built on six points, with no powers, no points in attributes, but maybe some (non-sentient, non-shapeshifting) modern items, or access to a Shadow, or even an Amber devotee. Attributes are assumed to be all "Chaos"-level. Your characters can play instruments. Beyond that, tell the GM what your character used to do for a day-job (before this band took off!) in a Shadow not too unlike Earth, and how they met Random Preston.
Notes Below